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Computing

Computing

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Vision

At MEA Central, we are committed to ensuring that all students develop a deep understanding of Computer Science and the crucial role computers play in daily life.

Our Computing curriculum is designed around core areas: online safety, digital literacy, computational thinking and programming, computer systems, and data representation. This solid foundation empowers students to become confident, responsible, and informed digital citizens. Our knowledge-rich curriculum prioritises long-term understanding over superficial exposure. Through rigorous academic content, students are equipped to master essential concepts and apply them in real-world contexts.

To support their personal development, students strengthen their oracy skills by creating and delivering presentations. Structured discussions, persuasive speech techniques, and active listening activities help them build confidence and communicate effectively in debates, conversations, and public speaking. This comprehensive approach ensures that all learners are prepared to engage with clarity and confidence in modern Britain.

We also integrate cultural capital and citizenship throughout the Computer Science curriculum. This enables students to not only develop technical proficiency but also appreciate the broader social, ethical, and cultural impact of technology. By exploring topics such as legislation, online safety, financial literacy, and digital literacy, students gain the knowledge and awareness needed to navigate the modern world successfully.

We are driven by the MEA Central vision of a fantastic future for all students and one where all students are empowered to go out into the world and meet every citizen as an equal.

Key Stage 3 Overview

The KS3 Computer Science curriculum aims to equip students with foundational knowledge of computing concepts and practical skills, preparing them for further studies at Key Stage 4 and beyond. It ensures students gain a solid understanding of online safety, digital literacy, computational thinking, and programming, empowering them to tackle real-world problems with confidence. The curriculum also fosters the development of transferable skills in IT and computing, such as programming in two languages and working with various hardware and software.

Year 7 Curriculum

Year 9 Curriculum

Key Stage 4 Overview

At Key Stage 4, we continue to develop the essential computing knowledge learnt during Key Stage 3 for all students, including those who do not pursue a computing-related qualification. This ensures that every learner leaves school with the digital competence, critical understanding, and confidence required to thrive personally and professionally in an increasingly technological society.

We have mapped our Key Stage 4 courses against the National Curriculum for Computing. The vast majority of students study at least one course that delivers multiple elements of this curriculum. These qualifications include Computer Science, Enterprise and Marketing, Creative iMedia, Sports Studies, Hospitality and Catering, Design Technology and Child Development.

We also ensure that all students are taught the Computing National Curriculum through our universal curriculum and co-curricular offer. Students enhance their capability, creativity, and knowledge through a range of channels at Key Stage 4. These include our Citizenship, Achievement and Participation (CAP) curriculum, the use the online learning platforms Sparx and GCSEPod, and our careers programme, where, for example, students use MS Word to produce college personal statements. Students continue to apply and deepen their analytical, problem-solving, design, and computational thinking skills through a programming workshop and their GCSE Mathematics course. Students learn how developments in technology affect personal safety, including new methods to protect their online privacy and identity. They are taught to recognise and report a range of concerns through the CAP curriculum, co-curricular activities, the taught behaviour curriculum, and the Academic Reading programme.

We offer two computing-related qualifications; Computer Science and Creative iMedia. 

The Key Stage 4 Computer Science curriculum is designed to give students a comprehensive understanding of computational thinking, programming, and digital technology. Combining theoretical learning with hands-on practice, the curriculum focuses on enhancing students' problem-solving, logical reasoning, and algorithmic thinking abilities. Students will delve into important topics such as programming languages (e.g. Python), algorithms, networks, computer systems architecture, and data representation. OCR Computer Science fosters essential problem-solving skills applicable across various fields, providing students with opportunities to pursue careers or further studies in this rapidly evolving and crucial area of the modern world.

The Key Stage 4 Creative iMedia curriculum focuses on using digital media to create various types of content. It prepares students for careers in the media industry by teaching them the processes and techniques involved in producing digital media products like websites, animations, games, and interactive media. Students will delve into topics such as graphic design, digital photography, audiovisual editing, web development, and interactive media creation. The OCR Creative iMedia course is a vocationally relevant qualification that offers an engaging, practical, and inspiring approach to both learning and assessment. It encourages students to be creative and independent, equipping them with a wide range of skills and providing opportunities to develop transferable abilities such as research, planning, collaboration, and effectively communicating creative ideas.